The Clay Hole University · Hand Building
Making Figurines and CharactersPrintable pottery guide
A character is proportion plus attachment. Proportion is a set of numbers you can check a head against, and attachment is one join done the same way every time, and this is both of them on paper beside you while you build.
- Skill level: Intermediate
- 24 printable pages
- 6 video picks
- 8-question quiz + answer key
- Instant download
- Prints on any home printer
- The full lesson stays free online
What is the Making Figurines and Characters printable guide?
It is a printable workbook edition of The Clay Hole University’s free “Making Figurines and Characters” lesson. A character reads as a character because of proportion, not because of talent: a big head, a small body, and eyes lower on the face than anybody expects. The guide takes it in order, with a tick list at every step: deciding the head count and building the body hollow from two pinch pots, marking the five lines of the face before cutting any of it, attaching every part the same way with a tiny coil blended round the base, and standing it up to dry without losing the ears. On paper it adds a log of eight characters and what happened to each, the whole technique on one page, a printed quiz with a full answer key, and a glossary.
Prefer to read it online first? The “Making Figurines and Characters” lesson is free, and always will be.
- 24printable pages, US Letter
- 8quiz questions, with a full answer key
- 6hand-picked videos, each with a QR code
- 20glossary terms in plain language
- 2workbook pages you fill in yourself
You cannot check a face against a screen
The thing that makes a face look wrong is almost always the same thing, and it is measurable. The eyes are too high. On a real head they sit halfway down, and everything above them is forehead and hair, which is far more than feels right until you scratch the line and look at it.
That is a page, not a video. You need the five lines of the face map in front of you with a needle tool in your other hand, so you can hold the guide against the head you just rolled and see whether you have done it again. Nobody does that with a phone propped against a bucket.
The other half of the job is a feel rather than a number, so the guide does not pretend otherwise. It sends you to sculptors who film the coil going round the base of an ear, and keeps the numbers, the tick lists and the six failures on paper where you can reach them with clay on both hands.
Real pages, for a table, a bag and a drying shelf
These are actual pages from the guide, shown here with the sample watermark. The full guide has none.

The five minute versionThe whole technique in six moves up front, so you can start tonight and read the detail as you go. 
Mark the face before you cut itThe five lines that make a face look like a face, where they actually sit, and how to exaggerate them on purpose. 
Six ways it goes wrongEach one with what actually caused it, what to do next time, and what to do with the piece in front of you. 
Eight characters, and what happened to eachOne line per character: the head count, whether you marked the midline, and which part came off, if one did.
The guide has to sit next to the head you just rolled
Proportion is checked by holding a measurement against a thing, and attachment is a tick list you run through with both hands full of clay. Neither survives being on a screen across the room.
The face map, as numbers
Five lines on one page you can hold against a head. Eyes halfway down, the nose, the mouth, the ears, the gap between the eyes. Check it, then break it on purpose.
A tick list at every step
Put the page down, do the thing, pick it back up. Four steps, four lists, and the attachment list is the same one for every ear, arm, leg and tail.
Six failures, with their real causes
Almost every one of them was decided before it happened: the softness, the missing coil, the drying. Knowing which is which is what stops it being the same one every time.
Eight characters, logged
The log asks whether you actually scratched the midline before cutting the face. After a few pieces you can tell which ones you did from the faces alone.
Built for a table, a bag and a drying shelf
Every guide in the series is designed as a workbook first and a document second. For this one, that means:
A learning dashboard before page one
What you will learn, what is on the table, the mistakes that get made first, and what a finished character looks like before it goes anywhere near a kiln.
The whole technique in six moves, up front
Before any of the detail, so you can start tonight and read the rest across the visits that follow.
Four steps in full, with tick lists
Proportion and the hollow body, the face map, attaching and simplifying hands, then standing it up and drying it, as things to work through rather than paragraphs to re-read.
The face map on its own reference page
The five lines as numbers, next to the six moves and the six failures, on one page you can leave on the table and nothing else.
Videos you can reach from a printed page
Sculptors with nothing to do with us, filmed doing the parts that are a feel rather than a number, each with a note on why it is worth your time and a code that goes straight to it.
Plain words for the jargon
A glossary written the way we would explain it sitting across the table from you, from the head count to the attachment coil.
The lesson is free. It always will be.
All of the teaching in this guide comes from the free “Making Figurines and Characters” lesson at The Clay Hole University. No paywall, no sign-up, no catch.
Your first character will have eyes too high and one ear that came off, and you will know exactly why both happened. Nobody should have to pay to find that out.
The University is free and stays free. The guides are the version rebuilt for paper with an unreasonable amount of care, and buying one keeps the free side going.
Thank you. Genuinely.
Dan Pearce, founder of The Clay Hole
Build a little pottery library
Every guide carries a permanent number. This one is 07.15, in the hand building section, alongside pinching, coiling, slab work and sculpture. The number never changes and never gets reused, so a shelf of them stays in order.
Put any five printable guides in your cart and the cheapest one is on us. Put in nine and the two cheapest are on us. It happens automatically at checkout, no code to remember.
- 5guides in your cart1 on us
- 9guides in your cart2 on us
What to make once the first character survives the kiln
These lessons pick up where this one leaves off. Each one is free to read now.
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Guide 07.14 · free lessonA Beginner’s Guide to SculptingThe lesson this guide stands on and names twice: the inch rule, how to hollow a solid form at leather hard, and what drying actually means for something with a middle. Everything here is that at small scale with a face on it, so if a head blows up in the bisque the answer is in 07.14.
Read the free lesson -
Guide 07.01 · free lessonHow to Make a Pinch PotTwo pinch pots joined rim to rim is every body in this guide, and a taller one on a shorter one is every egg. This is the lesson that makes the pinch pot properly, with an even wall, which is the difference between a body that dries in one piece and one that cracks at the seam.
Read the free lesson -
Guide 09.05 · free lessonScoring and Slipping a JoinEvery ear, arm, leg, tail and hat in this guide goes on the same way, and this is the lesson that owns that join: how deep the scratches go, why the bead of slip squeezed out all the way round is the receipt that it worked, and what happens when a soft piece meets a stiff one.
Read the free lesson
Before you buy
Is this different from the free lesson?
Do I need any equipment?
Where do the eyes actually go?
Why did my figure’s ear come off in the kiln?
Do I need to be good at drawing or sculpting faces?
Solid or hollow?
Is this too early for me?
What about the hands?
I am not at The Clay Hole. Is it still useful?
Do I need a fancy printer?
Can I print it in black and white?
Can I use it on an iPad or laptop instead?
Can I print just part of it?
How do I get it after I buy?
What if the guide gets updated?
Can I share it with my class or studio?
Print it, and go and scratch a line round a head
Roll the head ball first and size everything else against it. Scratch a light line round it at the halfway point and put the eyes on that. Then attach every part the same way, with a tiny coil blended round the base, and cover the ears with a scrap of plastic while it dries.
Get the printable · $5.00


